staffkerop.blogg.se

Starbound save editor could not load bootstrap
Starbound save editor could not load bootstrap







starbound save editor could not load bootstrap
  1. #Starbound save editor could not load bootstrap software#
  2. #Starbound save editor could not load bootstrap free#

  • Repeat the second-last part of step 3, and then the last part with.
  • “This didn’t work! My character still doesn’t show up!” Leave them alone, and only change the stuff after the dot. Note: Do not actually change the jumble of letters and numbers, to. (Which I will refer to as from here on.)Īb08803dbcb4173747d4d93bbeef65df.shipworldĪ1Ī1 These files will be jumbles of letters and numbers. Sort by date accessed, and the most recent one should be the first one. If that is not the case, and you’ve used one or two characters after that, then the files you want will be one or two jumbles further down. This assumes your corrupt character was the most recent one you’ve accessed.
  • Paste the folder elsewhere (For example: On your desktop.).
  • This executes the script blocks before they are discarded. load() using a URL without a suffixed selector expression, the content is passed to.

    starbound save editor could not load bootstrap

    This will create a backup of all files inside your player folder, just in case something goes wrong in step 3. load() may not be exactly the same as if the document were retrieved directly by the browser.

  • Right-click “Starbound” in your Steam library (Or “Starbound – Unstable” if you’re using Unstable or Nightly).
  • Oh no! That’s unfortunate! What do I do? Is there any way to restore it?įear not, important individual! There are indeed steps you can take to restore your beautiful character, and their ship, from an automatic backup! Just follow these steps carefully, and you’ll be chasing Poptops and catching Fawnflies in no-time! Right-click Starbound in your Steam library (Or Starbound Unstable if you’re using Unstable or Nightly) Click properties Click local files Click browse local files Go into storage. Info: OpenGL version: '2.1 ATI-8.24.16' vendor: 'ATI Technologies Inc.' renderer: 'ATI Radeon HD 4670 OpenGL Engine' shader: '1.This handy guide was originally written by TanzNukeTerror!Ĭomputer crash, power outage, or otherwise unexpected shutdown of your computer in the middle of playing Starbound? Character not showing up in your player menu after such an event? In cases like this, you might have a… Info: Writing Star::Configuration to '././giraffe_storage/nfig' Info: Loading Star::Configuration from 'Just (././giraffe_storage/nfig)' Info: Loading Configuration with config file: 'nfig' Info: Star::Root using storage directory '/Users/rahimanaderi/Library/Application Support/Steam/SteamApps/common/Starbound/giraffe_storage' Info: Star::Root using bootstrap file '/Users/rahimanaderi/Library/Application Support/Steam/SteamApps/common/Starbound/osx/nfig' Info: UniverseServer: Shutting down world CelestialWorld:-790973255:-973050319:-156140974:2:2 due to inactivityThere should be a crash message or exception somewhere in this block of log messages, but. Info: UniverseServer: Loading ship world received from client Info: UniverseServer: Client 'Naderi' (Fifo ) connected

    #Starbound save editor could not load bootstrap free#

    Should you have any questions or wish to provide feedback on our documentation, feel free to email us at. We are your extended team and are working hard to make certain you have all the resources necessary to build your next great app.

    #Starbound save editor could not load bootstrap software#

    Info: UniverseServer: Logged in account '' as player 'Naderi' from address local Thanks for choosing DevExpress for your software development needs. Info: UniverseServer: Logged in player 'Naderi' locally Info: Creating default Star::Configuration Info: Done loading QuestTemplateDatabase Info: Done loading ImageMetadataDatabase

    starbound save editor could not load bootstrap

    Info: OpenGL version: '2.1 ATI-8.24.16' vendor: 'ATI Technologies Inc.' renderer: 'ATI Radeon HD 4670 OpenGL Engine' shader: '1.20' Info: Loading Star::Assets from: './assets/user' Info: Loading Star::Assets from: './assets/packed.pak' Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer Info: Initializing Star::Root with 2 assets sources









    Starbound save editor could not load bootstrap